Rereal

Text RPG · AI game master

Step into a world that remembers you.

Rereal is tabletop role-playing with an AI game master. Say anything, go anywhere: the world has real locations, characters and items, and every place you discover stays in your playthrough for good.

Runs in the browser. No install.

What makes it a world

A living world, kept as state — not a chat log.

01

Places you can walk between

Locations are connected by exits. Leave, come back an hour later, and the hall is where you left it, with the same people in it.

02

New places appear, and stay

Walk somewhere the story never described and the game master builds it on the spot. It is written into your playthrough and never drifts away.

03

Characters with their own minds

Every character has a personality, a goal and an attitude toward you. They react only to what they could see or hear, and speak in their own voice.

04

Things you actually carry

Pick up the key and it moves into your inventory. Hand it over and it is gone. Items belong to you, to a character or to a place.

How a turn works

You improvise. The game master rules. The world keeps score.

  1. 1

    You write anything

    No menus and no fixed choices. Describe what your character says or does, by text or by voice.

  2. 2

    The game master adjudicates

    The model reads the current slice of the world and proposes concrete changes: move the player, create a place, give an item, let a character answer.

  3. 3

    The engine applies what is valid

    A rules engine checks every change against the world state. Only valid changes are committed, then you get the narration.

Demo

Under a minute inside a playthrough

One free-form turn, what it changes in the world, and a place created on the fly.

Built on Claude

The game master runs on Claude.

Adjudicating a free-form turn means reading a structured world, respecting its rules and answering in a strict format every single time. Rereal uses Claude by Anthropic for that job.

  • Every turn is a structured decision, validated by the engine before it changes the world.
  • Long playthroughs stay coherent through compressed memory of earlier turns.
  • Safe content mode is on by default; a blocked scene is reported clearly, never silently rewritten.

For authors

Write a world. Let other people live in it.

Describe the setting, the opening scene, the locations and the cast in the story editor, then publish. Every player gets a separate playthrough that grows in its own direction.

  • Story editor with locations, characters and items
  • Covers and scene illustrations
  • Likes and comments from players

Your first world is one click away.

Create an account, pick a story and take the first turn.

Create an account